SusProg3D - Suspension by Design.
===================
Version 5.160 has a number of enhancements.
Thanks to all of those who made comments and suggestions.
In no particular order.
V5.160A (Build 1740.0)
|
This release has targeted performance
improvements together with increased calculation resolution: | |
|
Updated the non-steering rear suspensions to include bump steer in the roll&bump calculations. | |
|
Updated the steering front suspensions geometry calculations and added the basic steering linkage. | |
|
Added the spindle/hub face coordinate to the Results page and to Excel exports |
V5.160B (Build 1741.1)
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Updated the OpenGL version checking code. | |
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Added the UprightShim data to Input2Excel and
Excel2Input. |
V5.160C (Build 1741.2)
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Corrected the live axle static calculations to set the pinion angle (if specified). | |
|
Updated the file read to handle a corrupted
data value. |
V5.160D (Build 1741.3)
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Fixed the bug in the OpenGL version
identification. |
V5.160M (Build 1741.12)
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Corrected various live and portal axle bugs: | |
|
Updated eCalc and vCalc to only calc driveline when specifically requested | |
|
Corrected the wheel alignment calc for double
A-arms. |
V5.160N (Build 1741.13)
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Corrected the Watts linkage calculations. |
V5.160Q (Build 1741.16)
|
Updated the roll and bump calculation to
include the CoG. | |
|
Updated the Dynamic calculations to zero the
antrirollbar rates when the antirollbar was deleted. |
V5.160Q (Build 1741.17)
|
Updated the Mumford linkage calculations to
allow for initially unspecified linkage dimensions. |
Your feedback and suggestions are always appreciated.